mDAG site launched

I’m launching mDAG, a project I’ve been working on, during the weekends, at home, while working at Method.

I’ve open sourced it under the Artistic License, 2.0 for a few reasons.

Firstly, I think its a tool, sorely needed in the visual effects community, in general.

Second, I’d like to see it adopted, and generally supported.

Third, I’d like to start using it at Method and felt open sourcing it was the clearest and cleanest path to Method’s ability to use it.

My hope is that as it grows, it will become a standard at many studios and facilities, and that many visual effects and animation artists will grow to love it and adopt it as a tool in their arsenal.

Staff at Method Studios

Actually, this is old news.  As of January 2010, I took a staff position at Method Studios.

For FIE, this means the consulting and software facets of my company are going into a bit of a frozen state.  I will continue to develop software and tools in some capacity outside of Method, but will limit that work to open source tools most likely.

The creative development half of the company is still moving forward however slowly…