I’ve open sourced it under the Artistic License, 2.0 for a few reasons.
Firstly, I think its a tool, sorely needed in the visual effects community, in general.
Second, I’d like to see it adopted, and generally supported.
Third, I’d like to start using it at Method and felt open sourcing it was the clearest and cleanest path to Method’s ability to use it.
My hope is that as it grows, it will become a standard at many studios and facilities, and that many visual effects and animation artists will grow to love it and adopt it as a tool in their arsenal.